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Fireworks
4 Training Guide:
N.B. If you're
not sure whether you ought to learn Fireworks or not, you might want to
read the note on "Why Use Fireworks?", look over the Macromedia Learning
Product Matrix comparing the many Macromedia software tools, or look
at the Macromedia Fireworks FAQ.
If all else fails, you can download a 30-day free
trial copy from the Macromedia site and try it. (Please send suggested
improvements to dmandell@saintmarys.edu)
Other training
resources you will want to use include books, the Fireworks Help system,
which includes "Using Fireworks", plus an Index to various help topics,
and the built-in Tutorial, as well as several Web-based information sources
(Fireworks Support Center Web site is updated regularly with the latest
information on Fireworks, plus advice from expert users, advanced topics,
examples, tips, and updates at http://www.macromedia.com/support/fireworks/.
). I would recommend skipping the Fireworks Tutorial, an interactive introduction
to the key features in Fireworks, as it has a number of bugs and mis-information.
Also, look
at
Training
Guide Topics:
- Getting
Started in Fireworks
- Drawing Objects
- JavaScript
powered buttons
- Selecting,
Grouping and Stacking
- Bitmap Editing
- Applying
Text, Fills, and Live Effects
- Advanced
techniques
- Applying
Colors and Styles
- Exporting
and Optimizing
- Creating
Animated GIF Images
- Creating
Buttons
- Using
Image Maps and Rolloevers
- Integration
with Dreamweaver
1. Getting
Started
-
When
Fireworks opens, you see its work space, with command menus (across
the top ), the Toolbox (on the left side), and several
multi-tab panels on the right side of the screen. Opening a
document places a document window in the middle. You are likely to
use these Fireworks components frequently:
- The
document window displays the current Fireworks PNG document.
- Using
the 2-Up, and 4-Up windows and the Optimize panel you can optimize
images in the workspace. Preview displays how he graphic would appear
in a browser so you can decide how much optimization to use.
- Color
Table panel
- The
Toolbox houses all your drawing tools. Depending on the tool you
select, you can draw, reshape, reposition, resize, rotate, crop,
or enter text. There are selection, drawing, and magnify tool, and
some mysterious tools such as the
Hotspot tool; the Slice tool. The
triangle in the bottom right corner of some of the tool icons indicates
that several tools are available from this icon.
Keep
in mind that the function of some tools changes depending on whether you
are editing objects or pixels. For more information on Fireworks tools,
see Choosing drawing and editing tools.
- The
Object, Stroke, Fill, and Effect inspectors control a wide range of
characteristics of selected objects.
- The
Color Mixer, Swatches panel, and Color Table panel manage the current
document's color palette.
- Layers
and Frames panels organize a document's structure and contain options
for creating, deleting, and manipulating layers and frames. The Frames
panel contains options for creating animation.
- The
Behaviors inspector manages behaviors, which determine what happens
when hotspots or slices respond to mouse movement.
- The
History panel lists recent commands that you can quickly undo and
redo.
- The
Button Editor helps you make quick work of building JavaScript rollover
buttons and navigation bars.
- The
Library panel contains graphic symbols and button symbols. You can
easily drag instances from the Library onto your document.
When the
positioning of graphics and objects on the screen is critical, the use
of guides or grids is recommended: To display document rulers: VIEW
> RULERS
To create
guides: Drag from the left ruler to create one or several vertical
guides and drag from the top ruler to create horizontal guides
To create
a document grid: VIEW > GRID
To control the spacing of the grid, use VIEW > GRID > EDIT GRID
- Identify
the function of the Toolbox tools
- Setting
Up a new Document:
-
Choose
FILE > NEW to open the New Document dialog box.Define the hight
and width of the document. The background background is set to
white, transparent or some custom color. Click OK to create the
new document in an untitled window. (You will still be able to
choose a different height, width or color using the menu
Modify > Docume
Bitmap or
Vector Drawings: Generally, a computer image is either a vector drawing
or a bitmap image. Applications such as Adobe Illustrator, Macromedia
FreeHand, or CorelDraw create vector drawings. Applications such
as Adobe Photoshop create bitmap images.
What's
the difference and why does it matter? Paths and points are the basic
elements of vector graphics. As you draw a path in Fireworks its points
are generated automatically. The eight path tools (rectangle, ellipse,
polygon, straight line, curved line, pen, brush, pencil) create different
shapes that become the basis of Fireworks images. Even when magnified,
a vector graphic looks good, only bigger. In contrast, a bitmap image
is a matrix of pixels that forms an image, like the tiles of a mosaic.
When magnified a bitmap image becomes more granulated, and ultimately
unrecognizable, as enlargement reveals the individual pixels.
Fireworks
blurs the distinction between vector graphics and bitmap image graphics.
Objects drawn in Fireworks have editable vector paths, yet magnifying
a Fireworks object reveals pixels, which redraw in response to vector
editing. With the Fireworks Pen tool, you can draw editable bitmap images
as if you were drawing vector paths in FreeHand or Illustrator.
When you
draw in Fireworks, you can use vector or bitmap drawing tools to create
bitmap graphics. The bottom line is that no matter which drawing tool
you use, Fireworks objects give you a level of drawing and editing control
previously available only in vector graphic applications, and Fireworks
object attributes give you a level of artistic control previously available
only in bitmap graphic applications.
We will start
by focusing on drawing (path) objects in the default mode called object
mode. (Later we will learn to draw, paint and edit pixels using bitmap
editing techniques in image edit mode. For more information
see Editing Pixels)
- Object
mode is called the default because when you create a new Fireworks
document, it opens in object mode by default. [However,
if you open a bitmap image, or if you have used a tool that has switched
Fireworks to image edit mode, you must return to object
mode in order to draw and edit path objects.]
- When
you see a striped border around a document canvas, Fireworks is in
image edit mode.To return to object mode any of
the following will work:
- Double-click
an area of the document window beyond the canvas with any selection
tool.
- Click
the Stop button in the Status bar at bottom.
- Use
a tool that only works in object mode, such as the Text tool.
- Choose
Modify > Exit Image Edit.
- Press
the Esc key.
It is clear
from the following table describing each tool's basic function in each
mode that the characteristics of some tools change according to the mode
in which you are drawing. Tools that behave exactly the same in both modes
are omitted from this table.
| Tool |
in
object mode: |
in
image edit mode: |
| pointer |
Selects
and moves paths on screen |
Moves
the image or moves pixels bound by a marquee. Double-click an image
to edit its pixels. |
| Select
Behind |
Selects
an object behind the selected object. |
Moves
the image or moves pixels bound by a marquee. |
| Sub-selection
|
Selects
and moves paths on screen, selects an object within a group or symbol,
displays points on a path, and selects points. |
Moves
the image or moves pixels bound by a marquee |
| Marquee
or Ellipse Marquee |
Activates
image edit mode and selects a rectangular or elliptical area of pixels.
|
Selects
or moves a rectangular or elliptical area of pixels. |
| Lasso
or Polygon Lasso |
Activates
image edit mode and selects a rectangular or elliptical area of pixels.
|
Selects
or moves a rectangular or elliptical area of pixels. |
| Magic
Wand |
Activates
image edit mode and selects an area of similarly colored pixels. |
Selects
an area of similarly colored pixels. |
| Line
and Basic Shapes |
Draws
objects as editable paths. |
Paints
pixel brush strokes on an image object. |
| Pen
|
Draws
objects as editable paths. |
Activates
objects mode and draws objects as editable paths. |
| Text
|
Creates
and edits text blocks and opens the Text Editor |
Activates
objects mode, creates text blocks, and opens the Text Editor. |
| Pencil
|
Draws
1-pixel pencil strokes as freeform paths. |
Draws
1-pixel pencil strokes as pixels. |
| Brush
|
Draws
brush strokes as paths. |
Paints
brush strokes as pixels. |
| Freeform
|
Pulls
or pushes a selected path to reshape it. |
Activates
object mode. |
| Reshape
Area |
Reshapes
the parts of a selected path that lie within the pointer's Reshape
Area. |
Activates
object mode. |
| Path
Scrubber |
Alters
a path's pressure and speed characteristics without changing its shape.
|
Activates
object mode. |
| Knife/
Eraser |
When
in object mode, this tool is the Knife.
It
cuts a selected path into separate paths.
|
When
in image edit mode, this tool is the Eraser.
It
erases pixels from an image.
|
| Rubber
Stamp |
Activates
image edit mode and clones portions of an image object. |
Clones
portions of an image object. |
Understanding
open and closed paths:
Paths are
either open or closed:
- An open
path's beginning point and ending point do not connect.
- A closed
path's beginning point and ending point are the same point.
- A single
path can overlap itself to create a loop that appears to enclose an
area, but this is not a closed path. Only joined endpoints create
a closed path. Either type of path can have a fill.
Drawing
lines, rectangles, and ellipses:
To
draw a line, rectangle, or ellipse:
-
Choose
the Line tool or a basic shape tool.
-
Hold
down the mouse button to start the path.
-
Drag
diagonally to draw it.
-
When
the path is complete, release the mouse button. (To create rectangles
with rounded corners double-click the Rectangle tool in the toolbox.
This opens the Tool Options for the Rectangle tool. Drag the Corner
slider to increase the corner radius.
Exercise:
draw a square: Hold down Shift while dragging the Rectangle tool.
Exercise:
draw a circle: Hold down Shift while dragging the Ellipse tool.
Exercise:
To constrain a line's orientation to increments of 45 degrees: Hold
down Shift while dragging the Line tool.
Exercise:
To draw a basic shape from a specific centerpoint:
- In Windows,
hold down Alt and drag a drawing tool.
- On the
Macintosh, hold down Option and drag a drawing tool.
Tip: To
both constrain a shape and draw from the centerpoint:
- In Windows,
hold down Shift+Alt while dragging a drawing tool.
- On the
Macintosh, hold down Shift+Option while dragging a drawing tool.
Drawing
triangles and other polygons:
To
draw a triangle or other polygon:
-
Double-click
the Polygon tool to open the Polygon tool Options panel.
-
Choose
Polygon from the Shape pop-up menu.
-
Enter
the number of sides for the polygon.
-
Hold
down the mouse button and drag to draw the polygon.
Drawing
Stars:
To draw
a star double-click the Polygon tool (if not visible, press the pop-up
group member that is showing to select the Polygon):
- Choose
Star from the pop-up list in the Tools Options panel
- Use
the slider or enter the number of sides of the star
- Use
the angle slider to define the interior angles of the star's points
Drawing
Line Segments:
To create
a straight line segment:
- Click
the pen tool
- move
the pointer to the document area. The cursor changes to the plus sign
with a white dot to indicate the start of a path.
- Click
to set an anchor point for the line
- Move
the cursor to the next anchor point of the line segment and click
to connectthe two anchor points with a straight line.
- Continue
connecting straight line segments
Drawing
curved line segments:
- Click
the Pen tool
- Press
and drag to create the starting anchor point withcontrol handles
- Release
the mouse button. The length and direction of the handle controls
the height and direction of the curve
- Move
the cursor to next anchor point. Drag to create the curved segment
between the two anchor points...and continue.
Drawing
Corner Curves:
(corner curves are sharp changes in direction in a curved line segment)
- Press
and drag to create an anchor point with control handles. Do not release
the mouse button
- Hold
the Option / Alt key and move the mouse to pivot the second handle
- release
the mouse button when the second handle is the correct length and
direction
- Continue
creating additional anchor points of thecurved or corner variety...
There
are two ways to finish any line segment:
- move
the pen away from the last point
- hold
the Command/Ctrl key and double-click, or simply switch to another
tool in the toolbox. Both leave the path open.
move
the cursor to the starting anchor point of the path. The cursor
changes to a plus sign with a black square dot. Click to close the
path.
4. Editing
Bitmap Objects
Fireworks
combines the artistic richness of bitmap applications with tools previously
only found in vector applications, such as Illustrator or FreeHand.
However, you can also edit individual pixels and areas of pixels in
bitmap images. Bitmap images contain tiny squares that combine like
the tiles of a mosaic to create an image. These tiny squares are called
pixels. An example of a bitmap image is a color photograph. Editing
options include painting and drawing with traditional bitmap-application
tools, changing the color of pixels, correcting and enhancing images
with filters, replicating image elements with the Rubber Stamp tool,
and feathering image edges. You can even apply Photoshop plug-in filters
to images.
- Although
it is the vector objects in Fireworks that give it speed and power,
if you want to use images such as photographs or scanned art these cannot
be created by using vector tools. In addition to the vector tools, there
are tools for working with bit-mapped (sometimes referred to as pixel-based
graphics or image objects).
- Behind
the layers of every fireworks document, one can place a background image
to serve as the canvas over which other layers appear.
- To edit
an existing image, double-click the bitmap image, and Fireworks changes
to image edit mode. You can see that Fireworks is in image edit mode
by the striped border that appears around the entire document. When
the border is visible, you can paint or edit pixels anywhere within
the document.
- To modify
an existing background image,
- Choose
Modify > Background Image. (This opens the background image in
an image editing mode indicated by the thick black line around the
image.), or
- Click
the background layer in the Layers panel (A square black dot indicates
the layer is active) and that you are in image editing mode.
- Once
in Background editing mode, you can paint on the image as in any
paint program (using Pixel tools such as Marquee tools, Lasso, Magic
Wand, Selection commands, Similar command, Feather command, Rubber
Stamp tool, Eraser, Eye Dropper and Paint Bucket).
- Fireworks
can import Photoshop, TIFF, JPEG, GIF, BMP, PICT (Mac only), PNG, and
Targa to serve as a background:
To import scanned pixel images as the background canvas,
FILE
> OPEN
- You
can also import pixel-based images onto one of the object layers
in Fireworks. This allows you to to apply effects to the image object.
To import scanned images:
- choose
FILE > IMPORT
- a
small corner symbol indicates the file is ready for placing
on the currently selected layer.
- Drag
the corner symbol to draw a rectangle that image scales
to fit, or
- Click
to simply place the image at the original size.
- To
switch to image-editing mode:
- Select
the image object that you want to edit. Then either
- Choose
MODIFY > IMAGE OBJECT. A thick black line appears around
the image indicating you can edit it, or
- Double-click
with the Pointer tool on the image object to switch to image-editing
mode.
- To
return to the object mode, deselect the object, or choose MODIFY
> EXIT IMAGE EDIT.
- Using
Selection Tools
- Exercise:
In image edit mode, the primary selection tools are the
Marquee and Ellipse Marquee tools, the Lasso
and Polygon Lasso tools, and the Magic Wand
tool. Use the Marquee tool and choose a rectangle or elliptical
shape
Adding or removing pixels using modifier keys
- Using
modifier keys, you can add or delete pixels from the flickering
marquee border. You can also select pixels at the intersection of
two overlapping marquee selections.
- To
add pixels to a marquee selection:
- Hold
down Shift and select the pixels you want to add. Note:
You can also create an additional marquee selection using
the Shift key. While holding down the Shift key, create
a marquee selection that does not overlap the original marquee
border.
- To
delete pixels from a marquee selection Hold down Alt (Windows)
or Option (Macintosh) and select the pixels you want to
delete.
- Editing
pixels
- After
selecting pixels, you can edit them using
- the
Pencil, Brush, or Paint Bucket tool.
- Or
you can clone pixels,
- feather
image edges,
- erase
pixels, or
- crop
an image.
- Editing
pixels with the pencil or brush tool
- You
can change pixels one by one or change several pixels at
once.
- Using
the Magic Wand
- Press
the Lasso tool to choose the Magic Wand
- In
Magic Wand Tool Options panel, select the tolerance
- Use
the edge list in the Tool Options panel to choose among Hard edge,
Anti-Alias, or Feather
- Click
the area you want to select
Other Selection
Tools: When there is time, you might want to explore a number of other
selection tools.
- Controlling
the edge of a Selection
- Using
the Lasso Tool
- Using
the Rubber Stamp Tool
- Using
the Eraser Tool
- Usingthe
Marquee Tools
- Additional
Selection Options
- Using
the Magnifying Glass
Lesson 2:
Selecting,Grouping,and Stacking
- Making
Selections in Vector Mode
- Grouping
Objects
- Using
the Layers Panel
- Using
Single-layer Editing
- Changing
the Stacking Order of Objects on a Layer
- Using
the Select Behind Tool
Lesson 3:
Using Vector tools
- Creating
a Logo
- The History
Panel
- Using
the Knife Tool
- Using
the Mouse
- Highlight
Feature
- Applying
Strokes
- Editing
Strokes
- Changing
Stroke Placement
- Applying
Fill Color
- Trimming
the Canvas
- Using
the Info Panel
- Importing
Images
- Importing
FreeHand or Illustrator Files
- Setting
Vector File Options
Lesson 4:
Applying Text,Fills,and Live Effects
- Adding
Text
- Aligning
Objects
- Adding
Live Effects
- Reordering
Effects
- Working
with Masks
- Applying
Transformations
- Applying
Fills
- Using
Web Dither
- Using
Patterns using Textures
- Changing
the Opacity
- Creating
Gradients Lesson
5: Advanced
Techniques
- Duplicating
Objects with the Repeat Command
- Combining
Shapes On Your Own
- Adding
Text along a Path
- Adjusting
Text Flow on the Path
- Converting
Text to a Path
- Masking
an Image Lesson
6: Applying
Colors and Styles
- Choosing
Colors
- Selecting
from Swatches of Color
- Mixing
Colors
- Saving
Selected Colors
- Using
the Color Boxes
- Creating
and Using Styles
Lesson 7:
Exporting and Optimizing
- Exporting
Your Images
- Choosing
the Image Format
- Exporting
as GIF
- Previewing
in the Workspace
- Working
with the Color Table
- Creating
Transparency
- Using
a Matte Color
- Exporting
as JPEG
- Saving
- Export
Presets
Lesson 8:
Creating Animated GIF Images
- Defining
Animated GIFs
- Making
an Animation
- Using
Onion Skinning
- Controlling
Playback
- Exporting
a GIF Animation
- Applying
Tweening
- Controlling
Static Objects in Animations
- Creating
Symbols
- Animation
Symbols
- Using
the Library
Lesson 9:
Creating Buttons
- Working
with Rollover Buttons
- Using
the Button Editor
- Working
with the Web Layer
- Using
Live Effects for Rollover Buttons
- Using
the Link Wizard
Lesson 10:
Using Image Maps and Rollovers
- Creating
Image Maps
- Using
the URL Panel
- Slicing
an Image
- Creating
Disjointed Rollovers
- Using
the Behaviors Panel
- Adding
a Pop-up Menu
- Putting
It All Together
Lesson 11:
Production Techniques Using Find and Replace
- Using
the Project Log
- Performing
Batch Processing
Lesson 12:
Integration with Dreamweaver
- Using
Fireworks in Dreamweaver
- Updating
HTML from Fireworks
- Inserting
Buttons from Fireworks into Dreamweaver
- Working
with CSS Layers
- Working
with Dreamweaver Library Items
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