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Creating Buttons in Fireworks: Using
the Macromedia Button Library
Choose:
1. Insert > New Button
2. then choose:
Insert > Libraries
and choose
from any of the pre-built Buttons or Nav Bars libraries or choose Other...to
select a button symbol from another file on your system that contains
one. Select a button you like from the library by clicking "import".
The button will be placed in the Button Editor in a workspace corresponding
to the size of the current canvas.
3. The
Button Editor provides the same access to Grids, Guides, Rulers, drawing
and editing tools as the workspace. The button can now be resized, modified,
and have custom text added, not just in the initial view (the default
view is the UP view of the button, a view of the normal appearance of
the button when the page first loads in a browser and before the button
is selected). Adding text involves selecting the Text tool, and clicking
in the center of the button editor display. Enter the text you want
to add to the button...and select the font, and text attributes. When
the text window is closed, answer yes when asked whether you want to
this same text to appear on all other states of the button.
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Up
State
Over
State
Down
State
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4.
Once the initial (UP) button state has been completed, click the
Over tab. This tab allows you to modify the look of the button when
the mouse cursor passes over the button (but not clicked). Depending
on the design of the button chosen, this view may be adequately
designed as it is. (N.B. If you want to redesign the appearance
of the Over state of the button you can either start with the Up
state of the button or can simply modify the appearance of the pre-designed
button. If you waish to start with the Up state of the button, click
the "Copy Up Graphic" button to bring a copy of the Up
state of the previously designed button into the Over tab, where
colors, effects, text or the shape of the button itself can be made
to make the rollover interesting to the viewer. Caution, this action
will overwrite the current appearance of the Over state.
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N.B.
The Onion Skinning button allows you to compare the location of the
Over state button with the Up state button. Be careful not to confuse
Onion Skinning with the actual presence of a graphic in the Over state
tab. If you use the "Copy Up Graphic" option, check to make
sure the graphic has really been copied to this view by turning off
Onion Skinning.
5. Continue
creating the other states of the button by clicking the Down tab, and
clicking the "Copy Over Graphic" tab in the Button Editor.
The Down state is the "depressed" condition of the button
when the mouse button is clicked down on this button. It is not used
in simple rolloevers. It is used primarily in navigation bars; the button
will display the Down (depressed) state when the page loads.
As in
the Over state, this view of the graphic may be perfectly adequate
as it comes from the Library, or you can completely customize the
color, size, effects, etc.of the Over state of the button. The graphic
can even be from an entirely different source than the other states.
Set the colors, effects, text and location to make the Down state
unique and interesting.
6. Continue
creating the button by clicking the Active Area tab. The active area
is merely a "smart slice" that moves with the button graphic on the
canvas and defines the size of the a table cell where the rollover action
will occur. The active area can normally be set automatically, but if
you prefer, deselect this option, and use the Pointer or Subselection
tools to reposition the selection handles. Or the Polygon Slice tool
(located immdiately above the stroke color box on the tool bar) can
be used to create an active area.
7.
Finish the button by using the Link Wizard to quickly define Link URLs,
Alt tags, Status Bar messages, Frame and Page targets. Once the Link
Wizard settings are made, click OK. The initial button will appear in
the center of the canvas and in the Library panel. Drag the button from
the Library to the canvas whenever needed.
What's
next? Learn from Macromedia how to embed buttons in a Navigation
Bar in Fireworks.
Return
to the Fireworks Training Guide
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